The Story of a Game Craftsman Who “Graduated” from Vanillaware and Spent Six Years Making a Game Deep in the Mountains of Japan — What Lies Beyond “Sunny-Day Farming, Rainy-Day Game-Making” 記事へ戻る 1 / 14 A 30-year veteran of the original Monster Hunter and 13 Sentinels spent six years making a game deep in the mountains of Japan. What lies beyond "Sunny-day farming, rainy-day game-making"?... [続きを読む]